Head of State: Celestial Emperor Xun Jianzhai
Head of Government: The Grand Council
Primary Races: Humans, and various others.
Alignment: Lawful Good
The Caste System
Xhai was once a land in turmoil, where dozens of small kingdoms fought over land. Eventually, one King rose above all others, and believing it the will of the gods, declared himself Emperor of the land of Xhai. He carefully organized a new caste system, hoping to establish the role each of his subjects had in his new empire.
At the very top of the imperial hierarchy is, of course, the emperor. His role is to serve as protector and supreme governor, acting with reference to a chamber of bureaucrats called the Grand Council. The Emperor makes the laws, but he himself is not all powerful. Even the Emperor has expectations he must live up to. He is expected to act as a representative of the will of the gods, and failing that, he can be replaced. The Council of Eunuchs is empowered to choose a successor from the Noble caste, if the Emperor should fail in his duties to the state.
The Military caste, these are the soldiers and enforcers of the law. Nobles are empowered to own and use weapons, and to fight in wars when called upon. They are entitled to large estates and peasants to farm their land. Additionally, they may act as regional governors on the Emperor’s behalf. They are also allowed to hunt on imperial land, a right which is generally restricted, though allowances can be made for religious or cultural reasons.
Classes: Fighter, Paladin, Ranger, Barbarian, Ninja, Magus, Cavalier, Aristocrat
This is the educated bureaucratic caste. Priests and mages are central the administration of the empire. The most high ranking members of the Scholar caste are the Eunuchs in the Imperial Court. Though not normally allowed to own weapons, they can receive permission if the situation calls for it. Scholars are often wealthy and may own small estates.
Classes: Cleric, Wizard, Sorcerer, Alchemist, Monk, Druid, Oracle, Summoner, Psychic, Adept
These are the farmers, artisans, and laborers. Many act as serfs, farming the land on a noble’s estate. They don’t have the rights that nobles or scholars have. For example, without special permission, they are not allowed to hunt. It is also illegal for commoners to own weapons or fight in wars. Some wealthier commoners can own their own land, though most commoners either rent, or live on the estate of a noble.
Classes: Commoner, Expert, Rogue
Merchants are the lowest caste. Successful merchants might buy land, but merchants are generally seen as greedy and lazy. They trade primarily in goods created by commoners.
Classes: Expert, Bard, Rogue